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2. [5e] Bear Totem Barbarian/Moon Druid build advice I'm in a campaign and trying to build a damage sponge/utility type character who can dish out a decent amount of damage. Also, pick the Way of Tranquility, this lets you cast Sanctuary on yourself if you ever need a break in your true form, you also get Healing Hands (Lay on Hands but x2) which gives a you 50 more hit points which you can also use to cure poisons and disease and to wake up unconscious teammates. You also get another ASI or feat. Divine Smite is maxed out and still have extra spell slots. Step three. 3 more levels in Monk so you can use Patient Defence 5 times per short rest instead of only 2 times. Update your cookie preferences. Everything else is extra. Special Traits. You can have your raging bear character jump into the fray and take many hits before falling. If you play a druid, then you probably know the tug-of-war between using spells and using your Wild Shape. Also note that you should not be able to prepare any Druid spells of a level greater than 5 and no Paladin spells of a level greater than 2. It was developed and play-tested with Fantasy Grounds v3.3.7 on June 15, 2019. DnD 5e Guide to Building a Druid- Circle of the Moon November 26, 2020 October 7, 2020 by Jared Rigsby In Dungeons and Dragons 5e, the druid class is divided between those who focus on elemental spells (Circle of the Land) and those who transform into beasts (Circle of the Moon). Half their speed which is what you move when dragging something, with longstrider is 50 ft. That’s 20d4 on anything that failed an opposed athletics check. Preparing and Casting Spells. Roll20 uses cookies to improve your experience on our site. The Moon Druid can use Wild Shape, twice per short rest, for a total of 68 HP before needing the same s… Keen Smell: The bear has advantage on Wisdom (Perception) checks that rely on smell. March 31, 2020: Announcing FGU support for the Druid Wild Shapes Implementor Extension (DWSI). Get the Dwarven Fortitude feat to heal with Hit Dice when you dodge. Giant Eagle: Increase the AC by 1, Uses Strength, multiple attacks and can fly. Hit Points. A note to those that make edits. To do this, you'll start with 2 levels in druid, then 3 levels in Barbarian, then max Druid afterwards. When you do so, choose a number of Druid Spells equal to your Wisdom modifier + your druid level (minimum of one spell). (As is the namesake) With this, we now gain resistance to all but psychic damage while raging and we can now cast Animal Friendship and Speak with Animals as ritual spells. All rights reserved. Before you Wildshape you can also try casting Darkness on a mundane neckless so you’re in the center of a circle of darkness you can see through. Otherwise, start with Druid and get 4 levels to take the Dwarven Fortitude feat Which lets you expand one hit dice to heal when you take the dodge action, so you can use your beast forms hit dice to heal between battles and just be a bit tankier during battles too. Note that the Spells Prepared column does not account for your Oath spells, meaning you should be able to prepare a total of 21 spells daily. 2 levels in Monk to get Ki and use it for patient defence to take the dodge action as a bonus action. Get Moon Druid’s Wild Shape feature for free Hit points and Hit Dice. Level 1-2 Druid: You're going for the Circle of the Moon. Rage requires a bonus action and Wildshape requires either your action or bonus action. When considering the best race for playing a druid, there are several options to consider: wood elves, water genasi, ghostwise halflings, variant humans, and firbolgs all make an outstanding start to a druidic build. Get Barbarian‘s Bear totem for resistance to almost all damage. Druid allows Wild Shape healing and the Paladin's Divine Smite is not actually a spell. This creates three ways to use this combo, each of which have benefits and drawbacks: This list is designed to be updated as WotC releases new beasts that can be used. 2 more levels Druid to Wildshape into CR 2 beasts and to bypass non-magical physical resistance. Paladin plays a unique role in this build, mostly being there for the bonus to saving throws and Lay on Hands. In addition, the extra levels in paladin give you a ton of extra power and only remove 1 spell slot worth of power over the Smite Bear build. Be a Moon Druid Hill Dwarf, get the Dwarven Fortitude feat and Periapt of Wound Closure item, dodge. Guide to Building a Druid Circle of the Land DnD 5e November 26, 2020 October 10, 2020 by Jared Rigsby In Dungeons and Dragons 5e, druids among the Circle of the Land are connected to specific ecosystems, offering a spread of unique character options. I will look at several factors to determine the absolute best race to play a druid in fifth edition Dungeons & Dragons. Use Discord? (Assuming that their is a non-metal Half-Plate armor available to you) On our 2nd level of Barbarian we get Danger Sense which will be incredibly useful and Reckless attack which might be useful in single combat. Take it barbarian level 5 and you get bonus movement as well. The current version for Fantasy Grounds Classic (FGC) of the extension is v0.0.10, released on June 16, 2019 and is below. Unfortunately, you cannot get the bear totem feature unless you can go beyond level 20, and even then you’re better off getting to level 20 Druid for Archdruid and unlimited Wildshapes. So the strategy is to Wildshape and dodge first turn, dodging reduces the chance you get hit when you haven’t raged yet and you can heal due to the increased racial max HP. Finally, I’ll look at what races have strong thema… This build takes advantage of the "onioning" mechanic of the druid, which is the way it gains another layer of hit points when using Wild Shape, and the damage resistance from the barbarian's rage, making it effectively unkillable. Brontosaurus is a great form for this build as it has d20 hit dice so you’ll heal for 23 when you dodge. On a successful save, it takes half as much damage. Divine Smite, Rage and Wildshape can be used together thanks to their wording. Don’t want Rogue? Wildshape also allows you to retain your class and racial features, meaning that all of these opitons remain available to you for the duration. Then you rage for resistances and use a beast form without multiattack as you have Extra attack so you hit twice. Guardian Druid is a sturdy tank that manages damage intake through having strong passive reductions, a large health pool, increased healing received from Mastery, and a stackable active mitigation with Ironfur.They are an excellent sponge tank and once you have acquired enough gear they are mostly self-sufficient with a unique playstyle unlike any class. If you’re starting at a high level then it may be worth taking Warlock as your first class for Wiz and Cha saves. Giant Hyena: Niche use against a large number of weak enemies. Actions Multiattack: The bear makes two attacks: one with its bite and another one with its claws. Our way of saying thanks! Divine Smite says that "when you hit a creature with a. Armor Class can be increased through Barbarian's Unarmored Defense and Shield Proficiency. Notable Druid Multiclasses: Druid/Fighter: A single level dip in Fighter will provide a Druid with a Fighting Style and Action Surge. The following are such variants: Step one. Against a boss or if I’m worried about being one shoted then earth elemental form. The druid in our group used this tonight and we weren't sure exactly how it works. Wild Shape allows you to retain class features while in your Wild Shape, this is especially interesting when we consider that Rage is a class feature. Step two. Any race works for this build, since your physical ability scores get replace with your wildshapes. Multiattack: The bear makes two attacks: one with its bite and one with its claws. For example, if you are a 3rd-level druid, you have four 1st-level and two 2nd-level Spell Slots. Then the rest is Druid. What stats you start with aren’t too important because you’re mostly in beast form, get high Con so you are tanky in your normal form too and for Con saves, then Wiz for your Druid spells, Sanctuary, Stunning Blow and for Wiz saves then Dex for Dex saves and your own AC. Mammoth: This is the king of wildshapes, the only CR 6 even available. Hit: 15 (2d10 + 4) piercing damage. Druid 5e (5th Edition) In contrast to wizards, druids can get the hang of recuperating spells, can wear up to medium protection, convey a shield and even have some cool weapon proficiencies (in spite of the reality they won’t wear reinforcement or use shields that are made of metal). However, getting easy advantage on your attacks while transformed is an amazing option to have. Get Warlock’s Green Lord’s Gift to maximise regaining Hit Points. Your unarmored defense can also occasionally give you a higher AC than the wildshape would normally have, which is nice. Druids are one of the best classes in Dungeons and Dragons 5e. Level 4-5 Paladin: Get your Divine Smite. 5th Edition. We cover everything you need to know to create your Druid. Be a Hill Dwarf. Druid - Circle of Spirits by KibblesTasty - Created with GM Binder. 2 more levels in Barbarian to take the Path of the Totem Warrior; Bear to get resistance to almost all damage. But, then you are still a druid, basically full of HP, and a full caster. They are a pair of fist weapons representing the paws of the bear Ursoc. Orange: OK options, or useful options that only apply in rare circumstances 3. You could lose your main damage source, as you cannot cast spells while an elemental. You learn additional druid cantrips of your choice at higher levels, as shown in the Cantrips Known column of the Druid table. Foundry is a modernized, better-than replacement for Roll20 which prioritises modding support. First and foremost, we will be gaining the ability to Rage from our 1st level in Barbarian, and if you rolled for stats and have a particularly high CON and DEX, your unarmored defense might be more than what Half-Plate could provide. 5th edition Dungeons & Dragons have provided a number of character courses a renovation. Green: Good options. Still not enough? when a Fighter at the same level can only attack once (roughly +5 to hit, 8.5 damage avg.). Why not just be a bear? Our 3rd level, we are taking the Path of the Totem Warrior, Bear Totem, of course. Level 3 Barbarian: Rage is an incredible damage and tankiness steroid. This build scales really well by relying on the Earth Elemental wildshape that Moon Druids get at level 10, the 2nd most powerful form possible. They also help us understand how our site is being used. As a druid, you really need to get a feel for when to change forms. Obviously lots of damage and health are good, ramped up by our Rage ability. We can even use our Channel Divinity while raging and Wild Shaped, meaning that we can stack the benefits of our extra HP from Wild Shape, resistance from Bear Totem Rage, damage kickers from Divine Smite, and retaliatory damage through Channel divinity. Unarmored defense often has a higher AC with your wildshapes stats then their natural armor. ; Actions. Back to Main Page → 5e Homebrew → Optimized Character Builds, Smite Bear: Barbarian 3/Paladin 2/Druid 15, Dwarven Endurance Bear: Druid 10/ Monk 5/ Barbarian 3/ Warlock 2, Mighty Mama Bear: Barbarian 3/Paladin 7/Druid 10, https://www.dandwiki.com/w/index.php?title=Bar-bear-ian:_Wildshape%2BRage_(5e_Optimized_Character_Build)&oldid=1402738. Water genasi have a nice boos… 1 Circle of Totems 1.1 Bonus Proficiencies 1.2 Totems 1.3 Greater Binding 1.4 Double Totem 1.5 Totem Shape 2 Totems 2.1 Ant 2.2 Bear 2.3 Cobra 2.4 Scorpion 2.5 Shark 2.6 Spider 2.7 Tiger 2.8 Wolf Commonly called shamans or totemists, druids of this circle learn to call upon the powers of animals through totems, to directly attune to themselves. Recommended you take the Sentinel feat at level 9. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. 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Patient Defence 5 times per short rest instead of only 2 times easy advantage on your attacks while transformed an.

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